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How 2 Krab Part 3: Low-Class Sites

This issue will be focusing on the combat sites found in class 1-3 wormhole systems. They aren’t the best money, but for anyone south of 15m SP these sites serve as a good springboard to harder content. This particular article is much more fitting-heavy than wordy content. PvE in this space often comes down to shooting Sleepers down one-by-one. If that isn’t what you’re here for then go ahead and click on the appropriate title in the table below for the article on that method.
For ease of use, I’ve also created a reference table of preferred sites

MethodCharacters NeededInitial InvestmentISK/hour***
Gas Huffing1+10m ISK~75m ISK
Mining1+10m ISK+Depends on setup/rocks
Planetary Interaction1+10m ISK+~1b / month / account
Data/Relic Sites (C1-3)110m ISKVariable, <150m ISK
» C2 Sites (T3D/Cruiser/BC)1+50-60m ISK~75m ISK
C5 Wolf Rayet Fleet3+350m ISK~450m ISK
» C13 Wolf Rayet Sites1+150m ISK~150m ISK
» C3 Sites (Gila/Rattle)1+500m ISK~250m ISK
Abyssal Frigates*3~300m ISK~4-600m ISK
Abyssal Cruisers*11-300m ISK+~1-300m ISK
C5 Sites (Nestor/Vargur)**2/3+1.6b ISK~450m ISK
C5 Sites + Drifter (Astra Method)2/3+3b ISK~1b ISK
C5/6 Dread Sites2/3+8-16b ISK~2-3b ISK

*Abyssal sites included as they’re easily done inside your wormhole
**C4 sites can be ran using these methods for less ISK
***These are rough numbers. You can often earn more with better skills, more investment, luck etc.


If the words ‘static’ and ‘probe launcher’ seem foreign then you best start with EVE Uni first. As before, this is also not a replacement for Rykkis Guide (or Karr’s updated version). Instead, it is more of a complementary piece that explains how to actually use the numbers found in that sheet. If you’re in a rush then skim through for the key bold text and reference tables.


Method & Fits – Class 2

Ah, class 2 space sites. Like many wormholers, they served as my first foray into combat anomalies years ago. Of course, that was back when earning 2-300m ISK in a week was a lot to me. Nowadays I can hardly recommend C2’s unless you only want to dip your toes in and see what some of the easier sites are like. If you keep it up long enough then someone will find you and they will kill you so fly something cheap. C1’s are right out. For the ISK you make just don’t bother.

The key to fitting for wormhole sites (and any site in EVE for that matter) is to take a look at what the max incoming DPS/Neuts/Webs are and to tank for that. The hardest hitting non-relic/data site in a C2, for example, is a Perimeter Hangar with 423 DPS. Neuting overall isn’t too heavy, but a Sleeper Data Signature Sanctuary does hit for 385 DPS and -10GJ/s on wave three. For that reason, we’ll design our example site runner to tank about 400 DPS under 10Gj/s of neut pressure.

To be honest there are a million and one ways to do this. Most decent fits use passive shield regen. They tend to sit there and eat the damage while shooting back out with heavy missiles and/or drones. I’ve heard of people doing this sort of thing in a Drake, a Myrm, a VNI, a Harbinger, a Hurricane…. Almost anything is viable. All you need to do is warp into the site, shoot everything that isn’t a trigger, then kill the trigger(s) to pull the next wave. It honestly couldn’t get easier, pick any site and go.


Drake

[Drake, Simple C2 Runner]

Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Missile Guidance Computer II
Pithum C-Type Thermal Dissipation Amplifier
EM Ward Amplifier II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Core Probe Launcher I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Acolyte II x5


Scourge Fury Heavy Missile x3000
Scourge Precision Heavy Missile x3000
Caldari Navy Scourge Heavy Missile x1500
Scourge Heavy Missile x3000

Note that this Drake isn’t the best fit in the world. For the sake of a potential alpha clone, though, it has spare fitting space and surplus tank for most waves in most sites.
It costs less than 70m ISK, too! I’d estimate that you’d make your money back within about an hour of plodding through C2 anoms.

Another way to skin the same cat is with a Myrmidon like so:


Myrmidon

[Myrmidon, C2 Runner Armour]

Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Cap Battery II
Cap Recharger II
Cap Recharger II
Drone Navigation Computer II
Medium Micro Jump Drive

Armor Command Burst I
Armor Command Burst I
Drone Link Augmentor I
Core Probe Launcher I /OFFLINE
Auto Targeting System I

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Command Processor I


Acolyte II x5
Hammerhead II x5
Hobgoblin II x5
Praetor II x4

This one is also a little overtanked, and comes with a Micro Jump Drive which will let you escape pretty much anything if you keep a keen eye on dscan. Mid slot utility mod is to taste and you can pop an Omnidirectional Tracking Computer and sentries in instead if you like. A commonly touted version of this is the 720mm artillery shield tanked Myrm. I’ll leave working that one out as an exercise for the reader, though.


Method & Fits – Class 3

Despite both being a part of the ‘low-class’, ‘easier’ subset of wormholes, C3’s are surprisingly different to C2’s when it comes to combat anomalies. Tactics for running sites are similar, but you’ll need a bit more bling. Expect to earn approximately 250m ISK per hour in these for a higher upfront cost.

The max DPS to expect is in the region of 800 DPS. The neuting takes a step up too, with the worst combination being -16GJ/s and 673 DPS from a Fortification Frontier Stronghold. That said, the 6x webs and heavy DPS of an Outpost could be more of a worry for many a Gila. Strict numbers to tank for are probably similar to that of the Frontier Stronghold, but often C3 fits involve refitting. It’s not uncommon to see a Gila simply orbiting their mobile depot while the drones do the busy work.

With that said, here’s a decent lil’ passive Rattlesnake fit:


Rattlesnake

[Rattlesnake, PurgerSnake cheap]

Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Omnidirectional Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II

Pithum A-Type Explosive Deflection Amplifier
Pithum A-Type Kinetic Deflection Amplifier
Pithum B-Type Thermal Dissipation Amplifier
Pithum C-Type EM Ward Amplifier
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Large Micro Jump Drive

Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Drone Link Augmentor II

Large Core Defense Field Purger I
Large Core Defense Field Purger I
Large Core Defense Field Purger I


Curator II x2
Gecko x1
Hornet EC-300 x5
Wasp II x2


Scourge Fury Heavy Missile x10000
Caldari Navy Scourge Heavy Missile x5000

This particular Rattle isn’t the blingiest in the world, but it still comes in at about 600m ISK plus a Gecko. It outputs 1,184 DPS without considering reloads and should clear a site in ten minutes give or take a few. Technically the total tank is less than what you actually need at just 532 DPS tanked, but that usually works out considering your massive buffer. By the time the damage is starting to become an issue, you will have shot down a number of Sleepers already.

A word of caution regarding the jump drive, though. Be aware that this fit is designed to operate at zero capacitor if necessary and the MJD is there as a backup solution. If you’ve been run completely dry by Sleepers then I’m afraid you aren’t leaving grid today. It would also be wise to run with a few spare tank mods (Shield Power Relays etc.) and damage mods. Sit near a mobile depot and you’ll be :ok_hand:

If you don’t fancy shelling out that much cash then you can do things a bit cheaper with the Gila like so:


Gila

[Gila, Passive C3 Runner]

Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II

Large Shield Extender II
Large Shield Extender II
Caldari Navy Large Shield Extender
Caldari Navy Large Shield Extender
Pithum C-Type EM Ward Amplifier
Gistum B-Type Thermal Dissipation Amplifier

Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Drone Link Augmentor I

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Hammerhead II x4
Infiltrator II x2
Valkyrie II x2
Vespa II x2


Inferno Fury Light Missile x7500
Scourge Fury Light Missile x7500
Scourge Precision Light Missile x1000
Caldari Navy Inferno Light Missile x1000
Drone Damage Amplifier II x2
Shield Power Relay II x1

As you’d expect, you fly this Gila in exactly the same way as the Rattle. Don’t touch the mids, but swap out lows as the site requires. Through the power of refitting, your tank ranges from 280-664 DPS and you can output 603-826 cold depending on the mix of Shield Power Relays to Drone Damage Amplifiers. As previously mentioned, just orbit a Mobile Depot. That’ll make everything much simpler. Technically you’re easier to catch, too, but that’s better for me so it’s all good.

There is another relatively cheap way to do run the Gila, too. It’s quite possible to use a high DPS fit and to sig tank much of the damage on an enduring afterburner. I won’t share that fit here, though, since the last person I gave it to went and got themselves killed on the first site. To be honest it probably wasn’t that great anyway and it was around 2015. If do want something novel to try instead, give some of the portable structures a go. The Mobile Micro Jump Unit could save you if you anchor it when the Sabre is on scan and a Mobile Scan Inhibitor is interesting to say the least.


Tips and Advice

  • When fitting ships like these, projecting a T1 Medium Neut onto the fit is equivalent to 12.5GJ/s and will help you see how your capacitor stands up.
  • If any of these fits don’t work for you, try making some modules compact and seeing how much that affects your own tank.
  • Stick to Combat Anomalies, the relic and data signatures are similar to the next class up in terms of difficulty. Don’t try them unless you know what you’re doing.
  • Pull your drones as soon as they start taking aggro.
  • Watch for drones set to aggressive. Don’t let them wander off and kill the trigger, forcing the next wave early.
  • Watch dscan for any sign of life. Even a non-threatening Covert Ops is a likely scout for a PvP group.
  • Check the system effect of where you are and consider how that affects your fit.
  • Use an MTU, to collect everything. Place it early and bookmark it.
  • Salvage isn’t worth as much as it used to, but if you have the time for it then drop a salvaging destroyer in on the MTU location for a bit of extra ISK.
  • An Auto Targeting System fitting on any of my fits is to passively increase total lockable targets. Don’t activate it.

Resources

Rykkis Guide (or Karr’s updated version)
EVE Uni Wormhole Sites Page
My old article on system effects


C13 Wolf Rayets

Now you may have heard about a special type of wormhole known as a C13. These, quite simply, are shattered wormholes with C1,2 & 3 sites and a class 6 Wolf Rayet effect present. They only admit frigates/destroyers and typically have plenty of sites for the picking. For those of you not familiar with Wolf Rayets, they provide a massive boost to small gun damage, a signature reduction, and armour bonuses.

And when I say massive small gun bonus I really mean it. In fact, a beam Confessor with dual Heat Sinks will output somewhere north of 1,400 DPS. You can make effective use of these sites with either a fleet or solo, typically in Confessors or Svipuls. I’ve even heard of the rare auto-targeting Onyx, but that’s mostly just for fun.


Method & Fits

A C13 from the outside

It’s worth mentioning that the methods described here do actually work with the C2 sites previously discussed. They’re typically a little less newbro friendly, though, and do require some careful piloting to not get blapped. The C13 armour HP bonus is also helpful in helping destroyers not melt (like the price of Melted Nanoribbons these days, ha). All you need to do is kite around and keep up transversal to the Sleeper guns, watch out for neuts and everything will be just fine.

Fits for C13 space solo are as simple as these, although I’d recommend the Confessor over the Svipul here:


Confessor

[Confessor, C13 Confessor 2019]

Heat Sink II
Heat Sink II
Coreli A-Type Small Armor Repairer
True Sansha Adaptive Nano Plating
Damage Control II

Shadow Serpentis 1MN Afterburner
Republic Fleet Small Cap Battery
Cap Recharger II

Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Expanded Probe Launcher I /OFFLINE
Prototype Cloaking Device I

Small Capacitor Control Circuit II
Small Nanobot Accelerator I
Small Auxiliary Nano Pump II


Aurora S x4
Gleam S x4
Imperial Navy Multifrequency S x4
Imperial Navy Standard S x4
Nanite Repair Paste x50
Sisters Combat Scanner Probe x8
Sisters Core Scanner Probe x8

Svipul

[Svipul, C13 Arty Svipul]

Gyrostabilizer II
Gyrostabilizer II
Coreli B-Type Small Armor Repairer
Energized Adaptive Nano Membrane II

Shadow Serpentis 1MN Afterburner
Thukker Small Cap Battery
Cap Recharger II
Tracking Computer II

280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
Prototype Cloaking Device I /OFFLINE
Expanded Probe Launcher I

Small Auxiliary Nano Pump II
Small Auxiliary Nano Pump II
Small Anti-Explosive Pump II

Tips and Advice

  • Don’t get comfortable in a C13, they’re usually very well connected.
  • Always check out the guide before running a site, you need to be aware of triggers and potential dangers.
  • Bring a depot and ‘bank’ your loot in it in a safe if you’re staying a while.
  • Keep an eye on dscan as always
  • Scan out the chain in advance. It’s always good to know who your neighbours are if you’re going to sit like a little lost lamb for the next few hours.

Resources

Lenai’s Guide (Russian & English)
EVE Uni Shattered Systems


Preferred Sites (Class 1, 2 & 3)

To make life easier for my pinchy friends I’ve put together a table of the most lucrative sites. The order is roughly by ISK per Sleeper EHP and should translate to ISK/hour, but there is also some weighting on total loot per site. You don’t want to spend 5 minutes waiting for an MTU to gather up 9m ISK of loot after all. This is a combined table for use in a C13, but if you’re daytripping in a C2 then just compare to the other C2 options.

Anomaly NameISK/EHPTotal ISKClass
The Oruze Construct15044.5mC3
Fortification Frontier Stronghold14741.1mC3
Solar Cell12355.2mC3
Outpost Frontier Stronghold**10045.1mC3
The Line*10612mC1
Perimeter Hangar7415.6mC2
The Ruins of Enclave Cohort 275815.6mC2
Perimeter Camp*7910.4mC1
Phase Catalyst Node709mC1
Perimeter Ambush Point668.6mC1
Perimeter Checkpoint5312.9mC2
Sleeper Data Signature Sanctuary4611.6mC2

*These sites have good ISK/EHP, but the total amount earned is extremely low.
**Hope you enjoy lots of webs and 800+ DPS!

« Part 2: Relics, Data, and PI | Part 4: Abyssal Sites »

Published inEVE OnlineHow 2 Krab

6 Comments

  1. Mac-Gregor Mac-Gregor

    Consider taking look at hisec combat exploration (DED sites). While isk is not so consistent like from blue loot. At end of the week you probable end with much better isk while don’t need to worry much about PvP.

    • DED sites can be lucrative, you’re right, but this series is focused on making ISK in wormholes. I’m looking to document pretty much every way to do it without going out to kspace 🙂

      Two more parts to come!

  2. touf touf

    Hi,

    First thanks for your guides they are really usefull.

    I wanted to ask , is it possible to run C3 data/relic for a solo character? If yes what level of bling a rattle would need ? Is the leshak a possibily ?

    • Thank you, I’m glad these have helped you.

      As for running Sleeper data/relic with a Rattle in a C3. It’s possible, but you need to be aware of which sites you are running. Check Rykki’s guide and see how much you’ll need to tank on any one wave. The worst possible scenario with a Forgotten Frontier Recursive Depot is about 1400 DPS and decent neuting.

      Best bet is to use the techniques described for higher class sites. If you want to design yourself a ship to do it then just play with bling and fits until you reach the rights numbers with your skills. Without doing the theorycrafting I’d guess at least a billion ISK though for a fit.

  3. Mumplina Mumplina

    Hey
    Loved your guide, realy inspired me to move to a WH, just got started in a calm C3 with LS static. Been runing Fortification Frontier Stronghold and The Oruze Construct in a Gila and pulling a good amount of ISK.
    I have been testing in pyfa and I noticed that whith a Ishtar and decent skills you can get well past a gila in both tank and dps, is it viable? Or the sleepers target heavy drones too often?

    • Thanks, glad the guides helped!
      An Ishtar is certainly usable and if you can make something equally as good for a similar price then why not. I picked the Gila for ease of use, common skills, and how cheap it can be. Sleepers do target the drones from time to time but you just need to recognise it early and pull them before they take too much damage.

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