Skip to content

Fit Kitchen: The Tengu

The Tengu has long been seen as somewhat of a wormholer’s dream ship. It was always the ship on which people would attach chunky tanks, while also attaching themselves to the nearest B274 wormhole. Looking at you, Wingspan. Nowadays the Loki tends to perform a little better in most ways, but the Tengu is still a very solid choice for both PvP and PvE content.

As before, here are the subsystems and base stats:

Base Ship Bonuses

Caldari Strategic Cruiser bonuses (per skill level):
5% reduction in module damage from overheating
10% bonus to nanite repair paste repair speed

Role Bonus:
99% reduction in Scan Probe Launcher CPU requirements
Rigs may be removed from this ship without being destroyed
On ship destruction, the pilot will lose one random subsystem skill level


(Pick one of each from the following)

Core Subsystem

  • Extra capacitor regen, neut resistance, and lots of powergrid.
  • Longer targeting, better sensor strength, and lots of CPU.
  • ECM Strength, optimal range, and overheating bonuses. Reduction in overall heat damage.

Defensive Subsystem

  • A lot more shield HP, better overheat of active hardeners.
  • Better shield boosters, better overheating of shield boosters.
  • Can fit a cloak, smaller bonuses to shield boosts.

Offensive Subsystem

  • Missile damage, rate of fire, and velocity bonuses.
  • Hybrid turret damage, massive bonus to optimal range.
  • Can fit command bursts and remote shield reps like an Scimitar but with overheating bonuses.

Propulsion Subsystem

  • Agility and base velocity bonuses.
  • Afterburner velocity bonus, prop mod overheating bonuses.
  • Warp velocity and acceleration bonuses, less cap need for warping, and immune to warp disruption bubbles.

Starting to feel familiar? Well, it should be. Most of the T3 cruisers have very similar subsystems with only a small flavour difference. Fortunately, that can often push a fit wildly in another direction. This becomes very obvious when you use the hybrid subsystem and compare it to the Proteus. The Tengu has only half the damage, no tracking bonus, and double the range, but shifted into optimal rather than falloff. This makes use of a blaster Tengu really kinda “meh” compared to a Blaster Proteus. That range bonus is there purely for railguns and without a tracking bonus you’d bet it’s for being out past 100km.

That said, the Tengu makes a fantastic missile ship and is one of the few ships in EVE Online that works well with heavy missiles. Heavy Assault Missiles, too, have a nice bonus in the range department, reaching about 5km further than the Loki as base. This is particularly potent as it enables kiting while still using the recently-buffed Rage missiles. Here’s a tidy little graph looking at what damage and range looks like with each missile option before we continue.


The Humble Jamgu

Starting with the core subsystem as before, we have the humble Jamgu. Since the rebalance we’ve been able to fit a Tengu for both jam strength and jam range. With an overheating bonus, this means that we can do a very similar job to the Falcon from 60km further away and with interdiction nullification. The jams aren’t quite as strong, but if you are basing your entire tank on being at 140km then the Tengu is a great option. To that end, the first fit below will do a great job as long as you sit aligned out 90% of the time.

The other common way to use any Caldari jamming ship is to fit an armour tank. Doing this will typically reduce your jam strength, but will open up more mid slots to fit the jammers themselves. You’ll get most use out of a fit like this in a heavy armour fleet or if the hostile fleet has long-range anti-support ships such as beam Legions. The fit below is something I feel should work well enough. It sacrifices some buffer for resists by opting for a Damage Control and fixing holes using rigs. I could recommend Trimark rigs and specific resist patching too, but it just depends on how much alpha damage is expected.

Finally, you’ve got a bit of a stranger fit, but one that I really quite like the idea of. It’s a bit of a middle ground between tank, damage, and jams that performs a similar role as your standard jam boat while also offering up to 580 hot DPS at 70km. Definitely more of a small gang option for those times when you only have one or two other damage ships on grid. The tank is a pair of a large ancils which provide just barely enough to either survive drones or give you that burst of shield while you escape to reposition. It has very little buffer and will not survive up close so don’t pretend you can actually facetank. Start shield boosting both ancils and warp.

Long-Range Jamgu

[Tengu, 2020 Ranged Jamgu]

Signal Distortion Amplifier II
Signal Distortion Amplifier II

Radar ECM II
Radar ECM II
Radar ECM II
Radar ECM II
Radar ECM II
Sensor Booster II

Information Command Burst II, Sensor Optimization Charge
Information Command Burst II, Electronic Superiority Charge
Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe
Auto Targeting System I
Auto Targeting System I
Covert Ops Cloaking Device II
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Command Processor I
Medium Particle Dispersion Projector II
Medium Ionic Field Projector II

Tengu Core - Obfuscation Manifold
Tengu Defensive - Covert Reconfiguration
Tengu Propulsion - Interdiction Nullifier
Tengu Offensive - Support Processor


Hornet EC-300 x5
Warrior II x5


Sensor Optimization Charge x300
Caldari Navy Scourge Light Missile x500
ECCM Script x1
Scan Resolution Script x1
Targeting Range Script x1
Evasive Maneuvers Charge x300

Heavy Armour Tank

[Tengu, Armour Flavoured Jam]

Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Syndicate 1600mm Steel Plates
Syndicate 1600mm Steel Plates

Federation Navy 10MN Afterburner
Magnetometric ECM II
Radar ECM II
Ladar ECM II
Gravimetric ECM II
Sensor Booster II

Auto Targeting System II
Auto Targeting System I
[Empty High slot]
[Empty High slot]
[Empty High slot]
[Empty High slot]
Sisters Expanded Probe Launcher

Medium Kinetic Armor Reinforcer II
Medium Explosive Armor Reinforcer II
Medium Explosive Armor Reinforcer II

Tengu Core - Obfuscation Manifold
Tengu Defensive - Supplemental Screening
Tengu Offensive - Magnetic Infusion Basin
Tengu Propulsion - Chassis Optimization


Sisters Combat Scanner Probe x8
Sisters Core Scanner Probe x8
ECCM Script x1
Scan Resolution Script x1
Targeting Range Script x1
Gravimetric ECM II x3
Ladar ECM II x3
Magnetometric ECM II x3
Multispectral ECM II x4
Radar ECM II x3



It has all jams in the cargo, feel free to switch these around.

DPS + Jams + Cloak

[Tengu, 2020 Heavy Missile Jammer]

Ballistic Control System II
Signal Amplifier II

Radar ECM II
Radar ECM II
Umbra Scoped Radar ECM
Large Ancillary Shield Booster
Large Ancillary Shield Booster
50MN Y-T8 Compact Microwarpdrive

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher

Medium Processor Overclocking Unit I
Medium Ancillary Current Router II
Medium EM Shield Reinforcer II

Tengu Core - Obfuscation Manifold
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Interdiction Nullifier
Tengu Defensive - Covert Reconfiguration


Mjolnir Fury Heavy Missile x1000
Scourge Fury Heavy Missile x1200
Scourge Precision Heavy Missile x1000
Navy Cap Booster 150 x60
Caldari Navy Scourge Heavy Missile x1200
Gravimetric ECM II x2
Ladar ECM II x2
Magnetometric ECM II x2



Caldari Kiting – Long Range DPS Tengus

Once again we have a surprising number of ways to approach the same problem. In this scenario, we are looking at making the Tengu (a traditionally rather slow cruiser) into some sort of kiting boat. The three ways to do that are by pumping it full of agility and some speed, running with a 100MN and never slowing down, or by being so far away that it just doesn’t matter at all what your tank or speed is.

That final method can be accomplished with the heavy missile fit above or more traditionally with a ‘Slippery Pete’ style fit which you can find, once again, below. The premise is that you warp in at around 170km+ and shoot while aligned out. Filling some of those sensor boosters with ECCM will increase your sensor strength, too. This factors into the equation that determines how hard you are to scan down so load as many as you can. Certainly a niche fit; I’d rather fly a beam Legion.

Moving on to actual prop mods, the 100MN Tengu can be… interesting. It’s a bit of a polarising way of fitting since people flying them in different ways. Some want pure speed to burn in a straight line with RLMLs whereas I’m more of a fan of the lower align time, using the 100MN for damage mitigation or escape. I’ve also gone for buffer because of the fallacy that is an active shield tank. People pour silly amounts of ISK into those and they die anyway once webbed. This fit achieves a good balance of speed, agility, and tank while staying under 500m ISK. You can drop a low for more damage or application, or drop a tank rig for more speed, it’s your choice.

And now we come to my favourite of these three, the 50MN Tengu. The idea behind this one is to focus on agility and damage. The Tengu’s missile range bonus being greater than the Loki makes it very viable to kite with HAMs. This opens up potential for some amazing damage with rage after the buff while still applying decently well with Caldari Navy at 37km. Going further, a defensive web on this fit serves a dual purpose of stopping fast tackle, while allowing you to apply nearly full DPS to them once they get close.

The real star of this show, however, is the 3s align time allowing you to change direction or dip in close to point as often as you like. This is one ship I recommend using Snakes, drugs, or at least cheap implants with to make up for the raw speed issue. One potential variant on this style is to instead drop a little speed for Heavy Missiles and more damage or application and fly it like a Cerberus.

Slippery Pete-ish

[Tengu, 2020 Range Rails]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

50MN Quad LiF Restrained Microwarpdrive
Sensor Booster II
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II

Covert Ops Cloaking Device II
Expanded Probe Launcher II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II
250mm Railgun II

Medium Ancillary Current Router I
Medium Hybrid Locus Coordinator II
Medium Hybrid Locus Coordinator II

Tengu Core - Electronic Efficiency Gate
Tengu Defensive - Covert Reconfiguration
Tengu Offensive - Magnetic Infusion Basin
Tengu Propulsion - Interdiction Nullifier


Javelin M x2000
Spike M x6000
Federation Navy Antimatter Charge M x1200
Federation Navy Iridium Charge M x1200
Federation Navy Uranium Charge M x1200
Nanite Repair Paste x50
Sisters Combat Scanner Probe x16
Sisters Core Scanner Probe x8
ECCM Script x4
Scan Resolution Script x4
Targeting Range Script x4
Optimal Range Script x2
Tracking Speed Script x2



100MN Buffer Tengu

[Tengu, 2020 100MN Buffer]

Reactor Control Unit II
Damage Control II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Federation Navy 100MN Afterburner
Multispectrum Shield Hardener II
EM Shield Hardener II
Republic Fleet Large Shield Extender
Warp Disruptor II

Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe

Medium Ancillary Current Router II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Tengu Core - Augmented Graviton Reactor
Tengu Defensive - Supplemental Screening
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Chassis Optimization


Sisters Combat Scanner Probe x8










50MN Active Tengu

[Tengu, 2020 Kiting Hammer]

Nanofiber Internal Structure II
Nanofiber Internal Structure II
Ballistic Control System II
Ballistic Control System II

50MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
Multispectrum Shield Hardener II
Dark Blood Medium Capacitor Booster
Stasis Webifier II
Pith B-Type Large Shield Booster

Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Sisters Expanded Probe Launcher

Medium Hydraulic Bay Thrusters II
Medium EM Shield Reinforcer II
Medium Polycarbon Engine Housing II

Tengu Core - Augmented Graviton Reactor
Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Chassis Optimization


Eifyr and Co. 'Rogue' Acceleration Control AC-603
Zainou 'Deadeye' Missile Bombardment MB-701
Zor's Custom Navigation Hyper-Link
Zainou 'Deadeye' Target Navigation Prediction TN-901
Zainou 'Deadeye' Rapid Launch RL-1001

Quafe Zero
Agency 'Overclocker' SB5 Dose II


Navy Cap Booster 800 x1
Sisters Combat Scanner Probe x8

Cloaky PvP, PvE, Logi, and Everything Else

Putting together a final section for this article was somewhat difficult because there really are so many applications for a Tengu, but none of them differ enough to deserve their own 300 words. Take a standard active HAM cloaky Tengu for example. Some tank it through the roof, some use ancils, and some go with an RLML style to destroy tackle. My own take on this is kind of a basic bitch. Bling the shield booster, but don’t fall into the trap of spending double the ISK for 1km more of tackle range and 100 DPS more tank. Use that heat bonus and chug some blue pill.

On the other side of the cloaky equation we have logistics ships. Any kind of prop mod is viable, but I chose to design a solid fit for a shield blops drop. It performs a little differently to the cloaky armour logi ships that I’ve previously covered since it’s nearly cap stable and is relatively tanky for such a ship. The decision to drop some regen in exchange for a shield rig was made to reach 75k EHP which should be plenty. Try to always bring three for the full links suite and watch cap levels. Grab the extra Cap Control Circuit if neuts are more of an issue than damage.

And finally, one of the primary use-cases of a Tengu. This ship can complete most PvE content in the game if you run the numbers and fit accordingly. Many people will thus aim for a C3 wormhole fit or a Guristas 10/10 DED runner. I want to showcase the C3 fit here since I’ve managed to get it under 400m ISK while repping more and doing more DPS than the equivalent C3 Legion. Thus far it is untested, but the theory holds up that it should work as long as you sig tank. Dropping DPS for a Damage Control will help the tank, as will any amount of mid-slot bling. The Missile Guidance Computer can also be dropped for more cap regen if necessary.

You can find my version of a cloaky DED runner here. It isn’t something I would usually fly, but it was a request with some very specific requirements from someone else.
The version I use for black ops hunting looks a little like this for max align while nullified, but I could also suggest running dual XLASB.
And then we have the other 100MN Tengu. This is similar to a version flown by a corp member with snakes.

A note on the C3 Tengu: I’ve tested it in an Outpost Frontier Stronghold. The final wave has 6x web and 814 DPS. By removing the frigates first, keeping transversal up, and with a bit of heat, I was able to complete the site in about 15 minutes. Stick to the easier sites, but there’s some proof that it can just about do “impossible” waves if you fly well!

Cloaky Active PvP

[Tengu, 2020 Semi Bling Scram]

Ballistic Control System II
Ballistic Control System II
Damage Control II

Pith X-Type Large Shield Booster
Multispectrum Shield Hardener II
Caldari Navy Warp Scrambler
Stasis Webifier II
50MN Quad LiF Restrained Microwarpdrive
Medium F-RX Compact Capacitor Booster

Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher

Medium EM Shield Reinforcer I
Medium EM Shield Reinforcer I
Medium Warhead Calefaction Catalyst II

Tengu Core - Augmented Graviton Reactor
Tengu Defensive - Covert Reconfiguration
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Chassis Optimization


Standard Blue Pill Booster
Agency 'Hardshell' TB5 Dose II


Scourge Rage Heavy Assault Missile x396
Navy Cap Booster 800 x1




Black Ops Logi

[Tengu, 2020 Blops Logi]

Damage Control II
Dark Blood Power Diagnostic System

10MN Afterburner II
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
EM Shield Hardener II
Multispectrum Shield Hardener II
F-90 Compact Sensor Booster
Thukker Large Cap Battery

Pithum B-Type Medium Remote Shield Booster
Pithum B-Type Medium Remote Shield Booster
Pithum B-Type Medium Remote Shield Booster
Gistum A-Type Medium Remote Shield Booster
Gistum A-Type Medium Remote Shield Booster
Gistum A-Type Medium Remote Shield Booster
Shield Command Burst II
Covert Ops Cloaking Device II

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Core Defense Field Extender II

Tengu Core - Augmented Graviton Reactor
Tengu Defensive - Covert Reconfiguration
Tengu Offensive - Support Processor
Tengu Propulsion - Fuel Catalyst


Acolyte II x5
Hornet EC-300 x5


Inherent Implants 'Squire' Capacitor Systems Operation EO-601
Zainou 'Gnome' Shield Emission Systems SE-803


ECCM Script x1
Scan Resolution Script x1
Targeting Range Script x1
Active Shielding Charge x300
Shield Extension Charge x300
Shield Harmonizing Charge x300

C3 PvE Tengu

[Tengu, 2020 C3 Runner Cloaky]

Ballistic Control System II
Ballistic Control System II

Large Shield Booster II
Enduring Multispectrum Shield Hardener
Multispectrum Shield Hardener II
EM Shield Hardener II
Missile Guidance Computer II
Republic Fleet Large Cap Battery
10MN Afterburner II

Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Covert Ops Cloaking Device II
Expanded Probe Launcher I

Medium Ancillary Current Router I
Medium Capacitor Control Circuit II
Medium Core Defense Operational Solidifier II

Tengu Core - Augmented Graviton Reactor
Tengu Defensive - Covert Reconfiguration
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst


Inherent Implants 'Squire' Capacitor Systems Operation EO-601
Inherent Implants 'Squire' Capacitor Management EM-801

Agency 'Hardshell' TB5 Dose II





Published inEVE OnlineTheorycrafting

11 Comments

  1. “Error 420: Blastengu not found. Would you like to reconsider you search?”

    • I wish the blaster Tengu was good, it just falls short in so many areas compared to the Proteus or a HAM Tengu, though. You get very similar damage to missiles but with cap reliance and 20km less range. Even the meme fit range bonused blasters are kinda meh.

  2. Rift Rift

    What rigs did you use on the blingy DED Tengu? I tinkered around on pyfa & I think I got the right rights to match your stats, but I want to be sure lol. Its an expensive ship.

    • Oh god I didn’t realise that I hadn’t included them. Thanks for letting me know, the fit is updated now in the article.
      The reason for the core defence field extender is because the site can potentially alpha you.

      [Tengu, 2020 10/10 DED Guristas crystals cloaky]

      Republic Fleet Ballistic Control System
      Republic Fleet Ballistic Control System

      Federation Navy 10MN Afterburner
      Thukker Large Cap Battery
      Gist X-Type Large Shield Booster
      Pith X-Type Kinetic Shield Hardener
      Pith X-Type Kinetic Shield Hardener
      Pithum C-Type Multispectrum Shield Hardener
      Pithum C-Type Multispectrum Shield Hardener

      Heavy Assault Missile Launcher II
      Heavy Assault Missile Launcher II
      Heavy Assault Missile Launcher II
      Caldari Navy Heavy Assault Missile Launcher
      Caldari Navy Heavy Assault Missile Launcher
      Caldari Navy Heavy Assault Missile Launcher
      Covert Ops Cloaking Device II
      Expanded Probe Launcher II

      Medium Bay Loading Accelerator II
      Medium Thermal Shield Reinforcer I
      Medium Core Defense Field Extender I

      Tengu Propulsion - Fuel Catalyst
      Tengu Offensive - Accelerated Ejection Bay
      Tengu Defensive - Covert Reconfiguration
      Tengu Core - Augmented Graviton Reactor

      Mid-grade Crystal Alpha
      Mid-grade Crystal Beta
      Mid-grade Crystal Gamma
      Mid-grade Crystal Delta
      Mid-grade Crystal Epsilon
      Mid-grade Crystal Omega
      Zainou 'Snapshot' Heavy Assault Missiles AM-705
      Inherent Implants 'Squire' Capacitor Management EM-805
      Zainou 'Deadeye' Target Navigation Prediction TN-905
      Zainou 'Deadeye' Rapid Launch RL-1005

      Agency 'Hardshell' TB5 Dose II

      • Rift Rift

        Do you think if I swapped around the resists it could do a Sansha 10/10

        • Considering that Sansha fire EM damage and the Tengu has base 0% EM resist, do NOT do this. You will die

          • Rift Rift

            Alright. Brave Wiki had a tengu fit which could do it & it was considerably weaker than yours. So I *thought* that yours would work even better. I got it to 1k ehp/s tank. I’ll just stick to a rattle for Sansha then.

          • Fitting specifically for it and not using the cloak would probably work. Dropping damage for a Damage Control would also help out a lot. So yeah it can be done, you just can’t afford to simply switch around that one and go.

            The best thing for a Sansha site would be a Lokii due to Minmatar resists being amazing. Shield is also generally best, but maybe you could cheese it with the base armour + base Minnie T3 resists 😛

          • Rift Rift

            Alright. I’ll look around for a good HAM Loki shield tank for sansha. Thanks

      • Rift Rift

        I also love that the pod’s implants can also be used in a abyssal gila!

Leave a Reply

%d bloggers like this: