So you want to learn how to identify wormholes. Maybe you’re just having trouble deciding on the difference between a C2 and C3, or perhaps you want to be able to determine where any nullsec hole goes without even jumping the nullsec static. Knowing the region could be important information in deciding whether you’re going to get Sabres on the hole ready or not. This can also be used to scan from the other side in an eviction scenario without alerting the attackers that you know of the wormhole’s possible location.
Most of the time you won’t actually need this guide, though. EVE Uni’s pages on wormhole identification and on wormholes in general are super useful as a newbro. There’s also the wonderful site Anoik.is which will tell you all you need to know about a wormhole. If you use a mapper such as Tripwire, though, then that’s often all covered already in the map.
Wormhole Size Colours
This is an easy one, and actually not entirely necessary since you can find it out from the show info panel. It’s nice to have that immediate visual reminder, though, once you learn the colours. You are paying attention to the ‘auras’ around the outside of the hole itself and you can see this in the images below.
Gold – C5/C6 only, regular capitals and below
Grey – Battleships, Orcas, and below
Teal – Battlecruisers, DSTs, and the Nestor
Blue – Frigates, Destroyers, and Heavy Interdiction Cruisers
Hisec & Lowsec Regions
Another quick and easy identification is that of the hisec and lowsec regions. I’ve not compiled a full list of them, but you can tell quite easily where each one roughly leads to due to the overall colouring of their central sphere. The high/low part of the identification can be gained from the Show Info panel where you will be told this directly. An easy way to remember these colours is that they match the hull colours of each ship (and the ECM!)
Yellow – Amarr
Red – Minmatar
Blue – Caldari
Green – Gallente
Wormhole Class Identification
For most people, this is the more difficult everyday task. You can generally tell roughly what it is from the description, but by memorising the following images you’ll be able to tell the destination class instantly. This is obviously more ideal if trying to work it out from the K162 side of a hole, but it can still be useful if you haven’t yet looked up the wormhole code.
Remember that what you are looking at is the centre of the wormhole now. The skybox nebula of the opposite side will be mapped onto the central sphere. You can get a better look at it by using the ‘look at’ command and rotating your view around until you see what you are looking for.
C13, Drifter Holes, and Thera
Nullsec Region Search
This should be relatively self-explanatory; it follows the rules of the rest of the guide. You need to focus on the inside sphere once again and rotate around until the image matches my screenshots below. I’ve tried to keep them in roughly colour order and I’ve taken pictures of the main features in each region’s skybox. Do be aware that the sun is reflected in a few of my pictures so ignore the single bright reflections.